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Modules -> Combat -> Aura

Automatically attack entities nearby

Settings

Reach HitDelay Delay TPS Sync - Sync attack speed with server tpsAutoBlock KeepSprint WeaponCheck - Only attack while holding a weaponRotate Speed Timing - (Enum) Timing method used for attackingVanillaInstantTargets - Configure the entity types to targetPlayers FriendProtect PrioritizeEnemies EnemiesOnly IgnoreCreative Hostiles Passives IgnoreTamed Neutrals Vehicles Priority - (Enum) AngleDistanceHealthPauseWhileEating DisableOnDeath

Commands

  • aura
  • aura <setting> [value]
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