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Modules -> Combat -> Aura

Automatically attack entities nearby


Reach HitDelay Delay TPS Sync - Sync attack speed with server tpsAutoBlock - Automatically block with your shieldKeepSprint - Prevents the game from cancelling your sprintWeaponCheck - Only attack while holding a weaponRotate Speed Timing - (Enum) Timing method used for attackingVanillaSequentialTargets - Configure the entity types to targetPlayers FriendProtect PrioritizeEnemies EnemiesOnly IgnoreCreative Hostiles Passives IgnoreTamed IgnoreNamed Neutrals Vehicles Projectiles ArmorStands Priority - (Enum) AngleDistanceHealthPauseWhileEating DisableOnDeath PauseBaritone


  • aura
  • aura <setting> [value]
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